// eFreeze Server Variables // ======================== // notice: default values represent default insta freezetag values, without // any eFreeze features // // v 1.4.0 // 17 Mar 11 // Commands marked by (1.4.0) are new/changed in 1.4.0 version // No new commands in 1.4.1 (1.4.0) g_newSpawn <0|1> (default: 0) alternate spawning places, works in tdm. (1.4.0) g_timeSpan (default: 0) time interval in seconds, which a client has to wait until he can join the game (1.4.0) g_persistScore <0|1> (default: 0) keeps player score when he changes team ( red<-> blue, score is reseted when player joins spect ) (1.4.0) g_badClientMsg (default: "invalid mod.\nswitch auto-download on and reconnect") message shown to player, who tries join game without eFreeze mod (1.2.0) g_forceClients <0|1> (default: 0) set to non null if you want your server to accept only clients with the efreeze mod. ( new svar ) g_hook <0|1> (default: 1) 0 - Disables grappling hook 1 - Enables grappling hook, players can use it with: bind +button5 g_hookSpeed (default: 800) The speed at which the hook leaves from the player's position till it hit a surface g_hookSpeedPull (default: 800) The speed at which a player is pulled along the hook's path after it has hit a surface g_hookDelay (default: 400) Specifies the minimum number of MILLISECONDS that a player can redeploy a hook after use g_hookHoldTime (default: 0) Specifies the maximum number of seconds that a player's hook will remain attached 0 - Disables g_hookSky <0|1> (default: 0) 0 - Players cannot hook the "sky" surface 1 - Players can hook onto any surface g_hookDamage (default: 0) Amount of damage hook does on impact g_thawTime (default: 2000) Amount of time in milliseconds a player will need to thaw a person g_autothawTime (default: 120) Amount of time in seconds a frozen body will need to thaw itself g_lavaThaw (default: 5000) Amount of time in milliseconds lava or slime will need to thaw a frozen body g_teamKnockBack (default: 1000) Knockback force a weapon will do on team player. This won't effect on frozen team bodies. g_teamSwitchTime (default: 5000) Amount of time in seconds needed between a player is able to swith teams wp_railjump (default: 0) Amount of units a rail will knock player back with wp_railSplashDamage <0|1> (default: 0) 0 - Disables rail splash damage 1 - Enables rail splash damage, similar to rocket splash damage wp_gauntletjump (default: 0) Amount of units a gauntlet will knock player back with when hitting a wall wp_switchDelay (default: 450) Amount of time in milliseconds needed to switch weapons g_voteClientLimit (default: 0) Amount of votes a client is allowed to vote per map g_voteGameLimit (default: 0) Amount of votes allowed to be voted per map g_spawnInVuln (default: 0) Amount of time in milliseconds player won't be able to get killed or shoot g_spawnEnemyRadius (default: 0) Distance, in units, around a spawn point to check for enemies. Spawn on a spawn point where there are no or fewest enemies. g_noWrongPlace <0|1> (default: 0) 0 - "Wrong Place" surface kills player 1 - When falling into "Wrong Place" surface it will teleport player to nearest spawn point instead of killing him g_nameFloodProtect (default: 0) Amount of milliseconds between needed before nick changing will be possible g_showSpecChat <0|1> (default: 1) 0 - Spectator chats will be seen only to spectators and not to those who play 1 - Spectator chats are shown to everybody (notice: this is only for tdm/ctf) sv_maxMaxPackets (default: 0) Maximum number of MaxPackets a client will be able to set sv_minMaxPackets (default: 0) Minimum number of MaxPackets a client will be able to set sv_maxSnaps (default: 0) Maximum number of Snaps a client will be able to set sv_minSnaps (default: 0) Minimum number of Snaps a client will be able to set sv_maxTimeNudge (default: 0) Maximum number of TimeNudge a client will be able to set sv_minTimeNudge (default: 0) Minimum number of TimeNudge a client will be able to set sv_minRate (default: 0) Minimum Rate a client will be able to set g_cheatProtect <0|1|2> (default: 2) 0 - Disables cheat protection 1 - Enables logging and kicks cheater 2 - Enables logging and kick-ban cheater (REMOVED IN 1.4.0)g_cheatlog (default: logs/cheat.log) Filename where cheaters ip, nickname and date will be logged. It is also possible to include a directory in filename g_adminpass (default: "") A Password admin will need to access admin commands. If no password will be set it will disable access to admin commands. Player can set admin password on client side with: ad_passwd (REMOVED IN 1.4.0 )g_adminlimit (default: 0) 0 - enables all admin commands sum of the numbers at each command will prevent it's useage. For Example a number 70 (2 + 4 + 64) will disable admin to be able to kick, kickban and force teams. Admin can also check available commands with: ad_commands, ad_listcommands 1 ad_clientlist 2 ad_kick 4 ad_kickban 8 ad_listip 16 ad_addip 32 ad_removeip 64 ad_forceteam 128 ad_vote 256 ad_mute 512 ad_unmute 1024 ad_listcheatips 2048 ad_removecheatip ==== 4095 (total sum)